WhiteHatJr

Which online education platform has the best value for learning how to code for kids?

What is Coding?

Coding means using the programming language to get the computer to behave as desired. Each line of the code is a set of instructions for the computer. A set of codes form a script, and a set or dozens of sets, form a program.

Founded in 2018, WhiteHat Jr is an ed-tech platform that teaches students coding through one-on-one video classes with instructors. … The app helps children learn computer programming and encourages them to create games, animations, applications and more.

What I learnt from whitehat jr..?

I took professional course because…

an advanced game designer is our curriculum director for the professional course at WhiteHat Jr. The professional course is designed for kids from 7th – 9th grade. In this curriculum of how I made the entire coding experience fun and the importance of game programming.

 They teaches me about javascript, html and css

Now I’m a good game developer and eveni got a game developer certificate… and not only that I even got a visiting card from white hat jr why?

I learned how to give instructions to the games/apps by coding then I made 8 -10 games in 40 classes….

How about whitehat jr teachers?

My teacher teaches me very nice and easy, if I did any mistake while coding she explains me in quiet manner if I have a doubt she clears all the doubt…

How is the site WhiteHat Jr. for teaching coding for children?

WHITE HAT JR is having more improvements for children’s to study in very easy method to learn about coding, teachers also teach the children’s with a lots of energy

When u will make your child to join in WHITE HAT JR she/he will be come a young entrepreneur, hurry up don’t wait, make your kids young entrepreneur…

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How do I learn Python programming logically?

Whitehatjr. If you want to explore and learn coding skills in Python, then Whitehatjr provides you the best platform to learn the Python language.

COURSES IN WHITEHAJR

It offers five levels of courses

  1. Beginner
  2. Intermediate
  3. advanced
  4. professional
  5. Applied Tech.

ABOUT BEGINNER LEVEL (grade 1):

Build full entrepreneur – ready games, apps, websites, and AI/ML models…

 

   Class 1 – 48 (game design & basic app development)

  1. Students will learn basic programming constructs while designing a storyboard
  2. Students will be introduced to commands and sequencing while making fun games                               
  3. Students will learn how to clicker catcher apps and multiscreen apps
  1. Students will learn to bring their imagination to digital screen using turtle programming

Class 49 – 96 (advanced game development and UI/UX design)

  1. Students learn how to build apps having UI and User interaction

  1. Students learn how to create complex motion and shooting games

  1. Students will learn how to build fun simulations apps

  1. Students will learn how to build games and apps using arrays

Firstcry [CPS] IN

Firstcry [CPS] IN

Class 97 – 144 (database and API intergration in apps)

      9. Students will learn to               access and update                database through                    apps

  1. Students will learn how to design native apps for mobiles

  1. Students will learn to build various utility apps for mobile

   12. Students will learn to build knowledge chatbot which can answer all your questions

 

ABOUT INTERMEDIATE CURRICULAM (GRADES 2-3)

Build full entrepreneur – ready games, apps, websites, and AI/ML models…

Class 1 – 48 (game design & basic app development)

  1. 1.Students will be introduced to basic programming constructs to design storyboards and puzzle games.

    2.Single player learn how to build multiplayer games using block based coding.

    3.student will learn how to create mobile apps and publish them on playstore.

    4.students will learn to build multiple utility apps for daily use.

Class 49 – 96 (advanced game development and UI/UX design)

5.Students will create space tech simulations to understand the interplay between earth, sun and moon.

6.students will explore the concept of arrays and data tables via app building.

7.students will learn how to build professional responsive apps.

8. students will learn to build multiple word and memory based games.

Class 97 – 144 (database and API integration in apps)

9.students will learn to build native apps for mobile

10.students will learn to create and access local data sources for passing data in apps

11.students will learn to integrate APIs in apps to access live DB.

12.Students will learn to build and integrate intelligent chatbots in mobile apps.

ABOUT ADVANCED CURRICULAM (GRADES 4-6)

Build full entrepreneur – ready games, apps, websites, and AI/ML models…

   Class 1 – 48 (game design & basic app development)

1.Students will learn basis of programming while designing simple and complex arcade game.

2.students will learn how to build native apps and publish them on playstore.

3.students will learn how to build advanced utility apps.

4.students will learn to build advanced chatbots and cloud based apps.

Class 49-96 (web application and UI/UX design)

  1. students will learn how to build static websites with customized UI/UX.

  2. students will learn web design with advanced libraries.

  3. students will learn to build interactive space simulation apps.

  4. students will design and code real-life applications with cloud database integration.

Class 97-144(artificial intelligence based appliances)

  1. students will learn how to convert speech into text and vice versa at real time.
  2. students will learn how to train models and maths behind the same.
  3. students will learn what happens at back end of image recognition algorithms via building hands- on projects.
  4. students will explore some of the most popular artificial intelligence concepts and create fun-filled applications.

ABOUT PROFESSIONAL CURRICULAM (GRADES 7-9)

Build full entrepreneur – ready games, apps, websites, and AI/ML models…

   Class 1 – 48 (game design & basic app development)

  1. Students learn basic programming constructs while designing simple games
  2. Students are introduced to complex game designs and environment
  3. Students learn to simulate physical systems like rigid body dynamics, soft body and fluid dynamics in the game.
  4. Students will learn to integrate database into their game to create multiplayer browser based games.
  5. Students brainstorm an idea for idea for their own game and then code the prototype from scratch.

 Class 49 – 96 (mobile app development &   user experience(design))

  1. students will dive into the world of HTML and CSS to build static and dynamics websites.
  2. Students will build single multi screens apps compatible on multiple devices.
  3. Students will learn how to input and access local data through forms.
  4. Students will learn to integrate firebase for passing data in app.
  5. Students will explore the concept of design thinking process while making apps of social good.

Class 97-144 (data science and behaviour and interpreting user behaviour)

  1. Students will learn basis of python and different data structures used in python.
  2. Students will Learn data plotting and visualization by working on real life complex problems.
  3. Students will how to analyse data using coding and algorithims.
  4. Students will take a plunge into the world of data science and master the art of modelling data of machine learning.
  5. Students will create their own API end point to create data service application.

ABOUT APPLIED TECH CURRICULAM (GRADES 10-12+)

Build AI-ready applications in the field of spacetech, biotech and automatic.

Class 1-48 (python programming & exploratory data analaysis)

    1. Students will learn basic programming constructs and use of libraries.
    2. Students will learn to process data into a meaningful information.
    3. Students will learn how to build python applications with back-end.
    4. Students will take a plunge into feature variables and probabilistic estimations.
     

Class 49-96 (supervised machine learning: regression   & classification)

  1. Students will make probabilistic estimation.
  2. Students will learn to create their own python libraries using OOP.
  3. Students will learn to forecast events using data.
  4. Students will deploy binary classification & multi-class classification models.

Class 97-144(unsupervised machine learning: clustering & modelling)

  1. Students will learn to find out the right target variable.
  2. Students will learn to cluster/group data based on features.
  3. Students will learn to identify principal components in the dataset.
  4. Students will learn to choose the best prediction model based on their accuracy.
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